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Agenda for the LARP Writers' Workshop 2011Main.LARPWritersWorkshop2011Agenda HistoryHide minor edits - Show changes to output October 04, 2011, at 08:42 AM
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(:title Agenda for the LARP Writers' Workshop 2011:) !!!Details Date: * Saturday, 1 October, 11am to 6pm Venue: * UCT, Kramer, 5C and 5G Bring: * A small plate of snacks. * Items for the agenda. Facebook event: * https://www.facebook.com/event.php?eid=188684307869769 !!!Agenda * Types of LARPs * Boffer LARPs * Murder mystery dinners * Theatre-style LARPs * Overview of a LARP-writing process * Planning and plotting * Writing character sheets * Polishing * Playtesting and running * Planning * Number of players * Selecting the setting * Selecting the situation * Containment * Tight plotting vs character acting * Layering large LARPs * Comparing LARPs to other forms of storytelling * Novels, movies, tabletop RPGs * Avoiding writing for a single ending * Ensemble cast * Every character must be interesting to play * LARP gimmicks * Cards * Items (with or without powers) * Telepathy * Magic * NPCs * Deliberate power imbalances * LARP combat * RPS, dice, ability cards, playing cards * Conveying combat ability * Common LARP tropes * Auction * Funeral or wedding * Seeking shelter * Political negotiation * Dinner * Anti-tropes (things that are trickier than they appear) * Hostage LARPs * Character changing mid-LARP * Major paradigm shifts (aka "Cthulhu arrives") * Other anti-tropes? * Controlling pacing * Locks (interactions that can't take place until other events have occurred) * Timed events * NPCs * Sanity-checking characters * Which plot lines are characters connected to? * Number of concurrent plots? * Likelihood of a character being drawn into plots? * How are characters connected? * Character motivations? * How many allies does a character have? * Does the character have too little to do? * Does the character have too much to do? * Writing character sheets * Structure of character sheets * Background sheets * Working background information into character sheets * Conveying which information is important in-LARP * Conveying achievability of goals * Using deliberate inconsistencies * All important information should be in at least two character sheets * Writing a blurb * Running a LARP * Venue * Physical venue * Imagined venue * Closed-off rooms * Write a four-person LARP in 30 minutes. :) * Aim to start at 16:00 at the latest * LARP idea: four people in a coffee shop * Split into groups of four * Plot and write character sheets * Switch LARPs and playtest |