VtES in CT
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PrinceOfCapeTown.LeagueRulesJun2012 History
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October 10, 2012, at 10:51 AM
by neil - Add handling of too few players to the list
Added lines 9-13:
- A league games require at least 4 players. If, for whatever reason, we cannot
reach the minimum number of players, all the players present will be credited
with particpating in a game which resulted in a timeout. These games will
be noted as "Non-Events" in the league standings table.
August 23, 2012, at 03:33 PM
by neil - Update rules to account for timeout VPs
Added line 56:
- Note that 0.5 VPs from a timeout do not count towards rating points
Changed lines 61-62 from:
- If two players tie for ranking place, the player with more games is ahead.
to:
- If two players tie for ranking place, the player with more VPs is ahead.
If VPs are equal, the player with more games is ahead.
August 20, 2012, at 11:18 AM
by neil - Remove 'date to be determined' text
Changed line 11 from:
league running (see league standings page for details) - date still to be determined. Prizes will also be distributed
to:
league running (see league standings page for details). Prizes will also be distributed
August 20, 2012, at 11:16 AM
by neil - Remove june reference
Changed line 11 from:
June - date still to be determined. Prizes will also be distributed
to:
league running (see league standings page for details) - date still to be determined. Prizes will also be distributed
January 12, 2012, at 11:35 AM
by hodgestar - Formatting and link fixes.
Changed lines 5-10 from:
- Generally, the first round of a social counts towards the league, but, if all players agree beforehand, the league game(s) can be one of the later rounds. Only 1 round of league games can be played at any given social.
- The last league game will be is played during a social near the end of June - date still to be determined. Prizes will also be distributed then.
- All participants, who want to play a league game, must decide what deck they want to use for the league match.
to:
- Generally, the first round of a social counts towards the league, but,
if all players agree beforehand, the league game(s) can be one of the
later rounds. Only 1 round of league games can be played at any given
social.
- The last league game will be is played during a social near the end of
June - date still to be determined. Prizes will also be distributed
then.
- All participants, who want to play a league game, must decide what deck
they want to use for the league match.
Changed lines 19-20 from:
- The players which are on top of the current ranking play on the first table. This table should consists of five players when possible.
to:
- The players which are on top of the current ranking play on the
first table. This table should consists of five players when possible.
Changed lines 22-34 from:
- If for some reason the current ranking is not clear, all players are assigned to table randomly.
- The table assignment during the first meeting of a year is always at random.
- The seating order on all tables is determined randomly, as well who is the starting player at any given table.
- League games are conducted following the the official VEKN tournament rules, unless stated otherwise.
- All rulebooks, rulings and card texts are in effect as soon as their published.
- New cards are allowed for play in the league games the day they are published.
- We reserve the possibility to use special rules/formats for league games when announced so before the regular VtES meetings.
- The timelimit for the games are two hours. If the number of players attending the meeting 6, 7 or 11, then tables with 6 or 7 players are allowed, but with the following special rules:
- For a 6 player table the time is extended to 2.5 hours.
to:
- If for some reason the current ranking is not clear, all players are
assigned to table randomly.
- The table assignment during the first meeting of a year is always at
random.
- The seating order on all tables is determined randomly, as well who is
the starting player at any given table.
- League games are conducted following the the official VEKN tournament
rules, unless stated otherwise.
- All rulebooks, rulings and card texts are in effect as soon as
they are published.
- New cards are allowed for play in the league games the day they are
published.
- We reserve the possibility to use special rules/formats for league games
when announced so before the regular VtES meetings.
- The timelimit for the games are two hours. If the number of players
attending the meeting 6, 7 or 11, then tables with 6 or 7 players are
allowed, but with the following special rules:
- For a 6 player table the time is extended to 2.5 hours.
Changed lines 45-47 from:
- If there are more than 5 players at a table, all cards that refer to the number of players at the table (e.g. Conservative Agitation, Parity Shift, Slave Auction) are regarded as if there are 5 players at the table.
- The record for each of the players includes: number of games, number of game wins, number of victory points.
to:
- If there are more than 5 players at a table, all cards that refer to the
number of players at the table (e.g. Conservative Agitation, Parity Shift,
Slave Auction) are regarded as if there are 5 players at the table.
- The record for each of the players includes: number of games, number of
game wins, number of victory points.
Changed lines 54-66 from:
- A Game Win (GW) is worth 8 Rating Points (RtP), and a Victory Point (VP) is worth 4 RtP)
- The ranking for each player is determined by the average number of RtP per game of the player's 6 best results (rounded to two significant digits).
- Players who haven't participated in the league have 0 Rtp/Game, and therefore are the end of the league's ranking.
- If two players tie for ranking place, the player with more games is ahead. If there's still a tie, the player with less Game Losses and (then Warnings) is ahead. If there's still a tie then, the leading player is determined randomly.
- If a player has accumulated three warnings for the same offense during the current year, he receives an immediate game loss for the current game.
- Results and the current ranking will be tracked on the "VTES in Cape Town" website [1].
- Only players who participated in at least 6 league games enter the final ranking.
- During the course of the league we'll collect a number of prizes for the league. At the end of the last league meeting the prizes are distributed in the following way:
- All players present at this meeting, can choose one of the prizes in the order of the league's final ranking.
- If anybody misses this meeting, and they haven't specified a favourite prize, no prize is reserved for them, but they can reclaim a prize later that hasn't been chosen yet.
to:
- A Game Win (GW) is worth 8 Rating Points (RtP), and a Victory Point
(VP) is worth 4 RtP)
- The ranking for each player is determined by the average number of RtP per
game of the player's 6 best results (rounded to two significant digits).
- Players who haven't participated in the league have 0 Rtp/Game, and
therefore are the end of the league's ranking.
- If two players tie for ranking place, the player with more games is ahead.
If there's still a tie, the player with less Game Losses and (then Warnings)
is ahead. If there's still a tie then, the leading player is determined
randomly.
- If a player has accumulated three warnings for the same offense during the
current year, he receives an immediate game loss for the current game.
- Results and the current ranking will be tracked on the
"VTES in Cape Town" website.
- Only players who participated in at least 6 league games enter the final
ranking.
- During the course of the league we'll collect a number of prizes for the
league. At the end of the last league meeting the prizes are distributed
in the following way:
- All players present at this meeting, can choose one of the prizes
in the order of the league's final ranking.
- If anybody misses this meeting, and they haven't specified a favourite
prize, no prize is reserved for them, but they can reclaim a prize later
that hasn't been chosen yet.
January 12, 2012, at 11:28 AM
by hodgestar -
Added lines 1-47:
(:title League Rules for 2012:)
- League games take place during the regular VtES socials.
- Generally, the first round of a social counts towards the league, but, if all players agree beforehand, the league game(s) can be one of the later rounds. Only 1 round of league games can be played at any given social.
- The last league game will be is played during a social near the end of June - date still to be determined. Prizes will also be distributed then.
- All participants, who want to play a league game, must decide what deck they want to use for the league match.
- Then the table assignment of the players are determined:
- The players which are on top of the current ranking play on the first table. This table should consists of five players when possible.
- For the rest of the players a random assignment to tables is done.
- If for some reason the current ranking is not clear, all players are assigned to table randomly.
- The table assignment during the first meeting of a year is always at random.
- The seating order on all tables is determined randomly, as well who is the starting player at any given table.
- League games are conducted following the the official VEKN tournament rules, unless stated otherwise.
- All rulebooks, rulings and card texts are in effect as soon as their published.
- New cards are allowed for play in the league games the day they are published.
- We reserve the possibility to use special rules/formats for league games when announced so before the regular VtES meetings.
- The timelimit for the games are two hours. If the number of players attending the meeting 6, 7 or 11, then tables with 6 or 7 players are allowed, but with the following special rules:
- For a 6 player table the time is extended to 2.5 hours.
- For a 7 player table the time is extended to 3 hours.
- If there are more than 5 players at a table, all cards that refer to the number of players at the table (e.g. Conservative Agitation, Parity Shift, Slave Auction) are regarded as if there are 5 players at the table.
- The record for each of the players includes: number of games, number of game wins, number of victory points.
- From these numbers the ranking is determined in the following way:
- A Game Win (GW) is worth 8 Rating Points (RtP), and a Victory Point (VP) is worth 4 RtP)
- The ranking for each player is determined by the average number of RtP per game of the player's 6 best results (rounded to two significant digits).
- Players who haven't participated in the league have 0 Rtp/Game, and therefore are the end of the league's ranking.
- If two players tie for ranking place, the player with more games is ahead. If there's still a tie, the player with less Game Losses and (then Warnings) is ahead. If there's still a tie then, the leading player is determined randomly.
- If a player has accumulated three warnings for the same offense during the current year, he receives an immediate game loss for the current game.
- Results and the current ranking will be tracked on the "VTES in Cape Town" website [1].
- Only players who participated in at least 6 league games enter the final ranking.
- During the course of the league we'll collect a number of prizes for the league. At the end of the last league meeting the prizes are distributed in the following way:
- All players present at this meeting, can choose one of the prizes in the order of the league's final ranking.
- If anybody misses this meeting, and they haven't specified a favourite prize, no prize is reserved for them, but they can reclaim a prize later that hasn't been chosen yet.
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