VtES in CT
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- League games take place during the regular VtES socials.
- Generally, the first round of a social counts towards the league, but,
if all players agree beforehand, the league game(s) can be one of the
later rounds. Only 1 round of league games can be played at any given
social.
- A league games require at least 4 players. If, for whatever reason, we cannot
reach the minimum number of players, all the players present will be credited
with particpating in a game which resulted in a timeout. These games will
be noted as "Non-Events" in the league standings table.
- The last league game will be is played during a social near the end of
league running (see league standings page for details). Prizes will also be distributed
then.
- All participants, who want to play a league game, must decide what deck
they want to use for the league match.
- Then the table assignment of the players are determined:
- The players which are on top of the current ranking play on the
first table. This table should consists of five players when possible.
- For the rest of the players a random assignment to tables is done.
- If for some reason the current ranking is not clear, all players are
assigned to table randomly.
- The table assignment during the first meeting of a year is always at
random.
- The seating order on all tables is determined randomly, as well who is
the starting player at any given table.
- League games are conducted following the the official VEKN tournament
rules, unless stated otherwise.
- All rulebooks, rulings and card texts are in effect as soon as
they are published.
- New cards are allowed for play in the league games the day they are
published.
- We reserve the possibility to use special rules/formats for league games
when announced so before the regular VtES meetings.
- The timelimit for the games are two hours. If the number of players
attending the meeting 6, 7 or 11, then tables with 6 or 7 players are
allowed, but with the following special rules:
- For a 6 player table the time is extended to 2.5 hours.
- For a 7 player table the time is extended to 3 hours.
- If there are more than 5 players at a table, all cards that refer to the
number of players at the table (e.g. Conservative Agitation, Parity Shift,
Slave Auction) are regarded as if there are 5 players at the table.
- The record for each of the players includes: number of games, number of
game wins, number of victory points.
- From these numbers the ranking is determined in the following way:
- A Game Win (GW) is worth 8 Rating Points (RtP), and a Victory Point
(VP) is worth 4 RtP)
- Note that 0.5 VPs from a timeout do not count towards rating points
- The ranking for each player is determined by the average number of RtP per
game of the player's 6 best results (rounded to two significant digits).
- Players who haven't participated in the league have 0 Rtp/Game, and
therefore are the end of the league's ranking.
- If two players tie for ranking place, the player with more VPs is ahead.
If VPs are equal, the player with more games is ahead.
If there's still a tie, the player with less Game Losses and (then Warnings)
is ahead. If there's still a tie then, the leading player is determined
randomly.
- If a player has accumulated three warnings for the same offense during the
current year, he receives an immediate game loss for the current game.
- Results and the current ranking will be tracked on the
"VTES in Cape Town" website.
- Only players who participated in at least 6 league games enter the final
ranking.
- During the course of the league we'll collect a number of prizes for the
league. At the end of the last league meeting the prizes are distributed
in the following way:
- All players present at this meeting, can choose one of the prizes
in the order of the league's final ranking.
- If anybody misses this meeting, and they haven't specified a favourite
prize, no prize is reserved for them, but they can reclaim a prize later
that hasn't been chosen yet.
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