VtES in CT

 League games take place during the regular VtES socials.
 Generally, the first round of a social counts towards the league, but,
if all players agree beforehand, the league game(s) can be one of the
later rounds. Only 1 round of league games can be played at any given
social.
 A league games require at least 4 players. If, for whatever reason, we cannot
reach the minimum number of players, all the players present will be credited
with particpating in a game which resulted in a timeout. These games will
be noted as "NonEvents" in the league standings table.
 The league wil run for 12 weeks, although it may be extended due to special circumstances
 The last league game will be is played during a social near the end of
league running (see league standings page for details). Prizes will also be distributed
then.
 All participants, who want to play a league game, must decide what deck
they want to use for the league match.
 Then the table assignment of the players are determined:
 The players which are on top of the current ranking play on the
first table. This table should consists of five players when possible.
 For the rest of the players a random assignment to tables is done.
 If for some reason the current ranking is not clear, all players are
assigned to table randomly.
 The table assignment during the first meeting of a year is always at
random.
 The seating order on all tables is determined randomly, as well who is
the starting player at any given table.
 League games are conducted following the the official VEKN tournament
rules, unless stated otherwise.
 All rulebooks, rulings and card texts are in effect as soon as
they are published.
 New cards are allowed for play in the league games the day they are
published.
 We reserve the possibility to use special rules/formats for league games
when announced so before the regular VtES meetings.
 The timelimit for the games are two hours. If the number of players
attending the meeting 6, 7 or 11, then tables with 6 or 7 players are
allowed, but with the following special rules:
 For a 6 player table the time is extended to 2.5 hours.
 For a 7 player table the time is extended to 3 hours.
 If there are more than 5 players at a table, all cards that refer to the
number of players at the table (e.g. Conservative Agitation, Parity Shift,
Slave Auction) are regarded as if there are 5 players at the table.
 The record for each of the players includes: number of games, number of
game wins, number of victory points.
 From these numbers the ranking is determined in the following way:
 A Game Win (GW) is worth 8 Rating Points (RtP), and a Victory Point
(VP) is worth 4 RtP)
 Note that 0.5 VPs from a timeout do not count towards rating points
 The ranking for each player is determined by the average number of RtP per
game of the player's 6 best results (rounded to two significant digits).
 Players who haven't participated in the league have 0 Rtp/Game, and
therefore are the end of the league's ranking.
 If two players tie for ranking place, the player with more VPs is ahead.
If VPs are equal, the player with more games is ahead.
If there's still a tie, the player with less Game Losses and (then Warnings)
is ahead. If there's still a tie then, the leading player is determined
randomly.
 If a player has accumulated three warnings for the same offense during the
current year, he receives an immediate game loss for the current game.
 Results and the current ranking will be tracked on the
"VTES in Cape Town" website.
 Only players who participated in at least 6 league games enter the final
ranking.
 During the course of the league we'll collect a number of prizes for the
league. At the end of the last league meeting the prizes are distributed
in the following way:
 All players present at this meeting, can choose one of the prizes
in the order of the league's final ranking.
 If anybody misses this meeting, and they haven't specified a favourite
prize, no prize is reserved for them, but they can reclaim a prize later
that hasn't been chosen yet.
